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Submission to Indie Game Making Contest 2018
Twigs and Scales
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Devlog
Added tiered scan ability
January 22, 2019
by
vemund
Added a tiered scan ability called Analyze, Unstable Analyze and Stable Analyze. This is given as an initial skill to Mundr, and he will probably be the only character able to learn Stable Analyze. E...
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Vigor set up correctly
December 29, 2018
by
vemund
Finally fixed the vigor mechanic completely. Now, max vigor gives multipliers 1 for attacks by enemy to actor and actor to enemy. Min vigor multiplies incoming attacks from enemies by 2.9, and outgoin...
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Developing new subclass system
December 28, 2018
by
vemund
I have added a new subclass system where you can add 2 sub-classes per character. I have added a new menu item called Souls, to hold this. The sub-menu works quite well, correctly showing all stat cha...
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Unreleased updates
December 20, 2018
by
vemund
The following are some changes made to the game which are to be uploaded on the end of IGMC'18 (so far). Battle: - Starting equip changes: Vegard starts with a standard weak chest armor, making hi...
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